this setup shows all active states from the DragonBones animations
Nerdball flashgame done for DR.dk
all design was done with Adobe Flash Professional in scalable vector
the game was developed using Starling Framework (Hardware Accelerated 2D) with Nape physics engine
all blocks was animated with DragonBones spritesheet animation tooling - 
the UI was designed and animated with native flash displaylist - most of the floating cubes have a subtle hover animation effect - all clips using native flash displaylist was blitted into bitmapData objects, improving performance greatly

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